ACE3/addons/parachute
2016-05-14 10:49:09 +02:00
..
functions Add NonSteerable Reserve Parachute (#3689) 2016-05-07 22:26:02 +02:00
UI Add Cut Parachute 2015-05-19 13:45:28 +02:00
$PBOPREFIX$ Performed initial conversion from AGM to ACE. Added necessary boilerplate files. 2015-02-02 22:52:08 +02:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp Add NonSteerable Reserve Parachute (#3689) 2016-05-07 22:26:02 +02:00
CfgWeapons.hpp Applied ESTRING and ECSTRING macros 2015-05-27 22:04:41 +02:00
config.cpp Parachute - Config Division/Formating 2015-03-12 00:05:28 -05:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
RscTitles.hpp Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml Tweaked & added translations 2016-02-28 14:48:04 +01:00
XEH_postInit.sqf use 'getUnitLoadout' instead of 'FUNC(getAllGear)' and deprecate it 2016-05-14 10:49:09 +02:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_respawn.sqf Fixing Privates 2015-05-19 21:46:34 +02:00

ace_parachute

Improves parachutes and adds an altimeter.

Maintainers

The people responsible for merging changes to this component or answering potential questions.