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30 lines
1020 B
C++
30 lines
1020 B
C++
class ACE_Settings {
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class GVAR(DisplayTextOnJam) {
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typeName = "BOOL";
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isClientSettable = 1;
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value = 1;
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displayName = CSTRING(DisplayTextOnJam_displayName);
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description = CSTRING(DisplayTextOnJam_description);
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};
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class GVAR(showParticleEffects) {
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typeName = "BOOL";
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isClientSettable = 1;
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value = 1;
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displayName = CSTRING(showParticleEffects_displayName);
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description = CSTRING(showParticleEffects_description);
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};
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class GVAR(showParticleEffectsForEveryone) {
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typeName = "BOOL";
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isClientSettable = 1;
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value = 0;
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displayName = CSTRING(showParticleEffectsForEveryone_displayName);
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description = CSTRING(showParticleEffectsForEveryone_description);
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};
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class GVAR(overheatingDispersion) {
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typeName = "BOOL";
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value = 1;
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displayName = CSTRING(overheatingDispersion_displayName);
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description = CSTRING(overheatingDispersion_description);
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};
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};
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