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data
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Fix vector texture paths; Fix #21
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2015-01-14 21:06:45 +01:00 |
functions
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switch sides of add/drop left/right
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2015-04-06 16:18:59 +02:00 |
rsc
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add config, settings to vector
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2015-01-21 21:15:51 +01:00 |
UI
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try to port that vector
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2015-01-14 07:24:17 +01:00 |
$PBOPREFIX$
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try to port that vector
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2015-01-14 07:24:17 +01:00 |
ace_vector_optics.p3d
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Fix vector texture paths; Fix #21
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2015-01-14 21:06:45 +01:00 |
ace_vector.p3d
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Fix vector texture paths; Fix #21
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2015-01-14 21:06:45 +01:00 |
CfgEventHandlers.hpp
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try to port that vector
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2015-01-14 07:24:17 +01:00 |
CfgVehicles.hpp
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port kestrel
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2015-01-19 21:13:56 +01:00 |
CfgWeapons.hpp
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Zoom level adjustment. Ref #58
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2015-01-18 16:03:34 +01:00 |
config.cpp
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improve infoDisplayChanged EH
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2015-04-03 17:50:52 +02:00 |
initKeybinds.sqf
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enable vector on ffv positions, fix #506
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2015-04-12 12:03:49 +02:00 |
README.md
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Add remaining READMEs, add helper script
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2015-01-26 14:34:48 +01:00 |
RscInGameUI.hpp
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vector settings
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2015-01-21 22:52:39 +01:00 |
script_component.hpp
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DEBUG_SETTINGS in script comps
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2015-01-14 12:34:24 -06:00 |
stringtable.xml
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Added missing CZ strings and made little revision
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2015-04-11 16:33:00 +02:00 |
XEH_postInit.sqf
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Don't do client stuff on dedicated.
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2015-04-12 22:44:19 -05:00 |
XEH_preInit.sqf
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Fix long-standing typo (get it?)
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2015-04-05 22:18:28 +02:00 |