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047a2ee736
added spansih translate for (advanced_ballistics, ballistics, captives, common, explosives, frag, hearing, interaction, map, medical, microdagr, missileguidance, missionmodules, mk6mortar, nametags, optionsmenu, respawn, switchunits, vehiclelock, weather, winddeflection). I used the Pull request of #1251 for complete my commit, because #1251 is outdated now. |
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.. | ||
Data | ||
functions | ||
UI | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
ACE_Triggers.hpp | ||
CfgAmmo.hpp | ||
CfgEventHandlers.hpp | ||
CfgMagazines.hpp | ||
CfgModule.hpp | ||
CfgVehicles.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
ExplosivesUI.hpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf |
ace_explosives
Completely replaces the vanilla explosives system, allowing precise placement and different trigger types.
Maintainers
The people responsible for merging changes to this component or answering potential questions.