ACE3/addons/common
Dystopian 69c3d2bb65
Add Weapon Attachments interaction (#7706)
* Add Weapon Attachments interaction

* Apply recommended changes

* Format addPEH

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

* Remove toLower

* Update required CBA version

* Rename category to Accessories

* Change setting var name

* Add setting description

* Fix notification size

* Optimize with new commands

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2021-03-04 11:43:11 -06:00
..
data Add ACE Flags (#6394) 2018-06-18 15:01:32 -05:00
dev Common func to run config tests (#5170) 2017-08-22 16:21:41 -05:00
functions Add Weapon Attachments interaction (#7706) 2021-03-04 11:43:11 -06:00
scripts Log checkPBO errors to server log (#7210) 2019-10-04 19:56:25 -05:00
sounds rename core to common 2015-01-12 19:22:58 +01:00
UI Change ACE Hint preview (#6271) 2018-04-15 13:14:31 -05:00
$PBOPREFIX$ rename core to common 2015-01-12 19:22:58 +01:00
ACE_Settings.hpp French translation (#7298) 2019-12-19 11:08:31 -06:00
CfgEden.hpp Add 3den attribute to disable bft (#4452) 2016-09-24 21:46:03 +02:00
CfgEventHandlers.hpp Convert all true/false in configs to 0/1 (#8095) 2021-02-08 04:14:45 +01:00
CfgLocationTypes.hpp Cleanup use of ACE_HashLocation (#4975) 2017-03-08 10:15:15 +01:00
CfgMagazines.hpp Fixed: ACE_Fake**** Was showing in arsenal. Fixes #670 2015-04-16 10:10:24 -07:00
CfgMoves.hpp cleaning up common 2015-03-24 20:28:44 +01:00
CfgSounds.hpp formating 2015-01-12 22:34:01 +01:00
CfgUIGrids.hpp Change ACE Hint preview (#6271) 2018-04-15 13:14:31 -05:00
CfgUnitInsignia.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
CfgVehicles.hpp Add ACE Flags (#6394) 2018-06-18 15:01:32 -05:00
CfgVoice.hpp Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
CfgWeapons.hpp Use CBA Misc Items (#5502) 2017-09-12 23:23:45 -05:00
CompassControl.hpp Add zeus-like compass control to common (#5860) 2017-12-07 21:51:57 +00:00
config.cpp Extension changes for Medical Rewrite and Linux compilation (#6909) 2019-09-28 23:03:55 +02:00
define.hpp Convert all true/false in configs to 0/1 (#8095) 2021-02-08 04:14:45 +01:00
HintConfig.hpp Convert all true/false in configs to 0/1 (#8095) 2021-02-08 04:14:45 +01:00
init_handleModifierKey.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
initSettings.sqf initial push (#8099) 2021-02-18 12:58:26 -06:00
ProgressScreen.hpp Convert all true/false in configs to 0/1 (#8095) 2021-02-08 04:14:45 +01:00
README.md Create README.md 2015-01-26 13:35:31 +01:00
RscInfoType.hpp Parachute - Fix "hide altimeter" setting (#6721) 2018-12-06 16:36:35 -06:00
script_component.hpp Enable trenches on snow on Thirsk Winter map (#7830) 2020-08-04 09:21:29 -05:00
script_macros.hpp rename core to common 2015-01-12 19:22:58 +01:00
stringtable.xml Add Weapon Attachments interaction (#7706) 2021-03-04 11:43:11 -06:00
XEH_missionDisplayLoad.sqf remove deprecated code for 3.8.0 (#4457) 2016-09-24 22:31:10 +02:00
XEH_postInit.sqf Common - Fix Gesture mutex for scroll-wheel reloads (#8142) 2021-03-03 15:31:07 -06:00
XEH_preInit.sqf Add localUnits array and use that inside medical statemachines (#4836) 2019-02-26 23:28:16 -06:00
XEH_PREP.hpp Common - Network safe claim (#7258) 2019-12-07 15:18:50 -06:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_common

Common functions and systems used by other components.

Maintainers

The people responsible for merging changes to this component or answering potential questions.