ACE3/addons/fcs
2015-05-27 19:04:25 +02:00
..
functions Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
$PBOPREFIX$ Add PBOPREFIX 2015-01-12 11:27:56 +01:00
CfgAmmo.hpp fcs per turrets 2015-02-03 23:03:43 +01:00
CfgEventHandlers.hpp Allow adding FCS to static weapons 2015-02-15 17:26:08 -03:00
CfgMagazines.hpp fcs per turrets 2015-02-03 23:03:43 +01:00
CfgOptics.hpp align correctly, create event, remove FCS from laserDesignator. 2015-04-14 16:20:03 -07:00
CfgVehicles.hpp 142 - fix inheritance changes 2015-03-28 07:50:52 +01:00
CfgWeapons.hpp fcs per turrets 2015-02-03 23:03:43 +01:00
config.cpp ace extensions class for modularity 2015-04-20 18:48:58 +02:00
initKeybinds.sqf Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
README.md Create README.md 2015-01-26 13:44:05 +01:00
script_component.hpp Fixed Capitalized folders on include paths 2015-05-20 23:28:10 +02:00
stringtable.xml Merge https://github.com/Dimaslg/ACE3 into spanish-merge 2015-05-01 16:51:20 +02:00
XEH_clientInit.sqf All instances of time and diagTicktime changed to ACE_time / ACE_diagTime. 2015-05-21 09:42:44 -07:00
XEH_preInit.sqf Added: ace_fcs_forceUpdate event for forcing the FCS to update from self-designate 2015-04-03 09:49:41 -07:00

ace_fcs

Adds a fire control system to armoured vehicles and helicoters, allowing the precise engagement of stationary and moving targets.

Maintainers

The people responsible for merging changes to this component or answering potential questions.