mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
fedad7f8f7
* Add ace_chemlights. Make chemlight intensity and dropoff more realistic. Add orange, white, IR chemlights. Add chemlight shields. Make chemlight impact sounds more realistic. * Moved impact sound changes to a different branch. * Used QPATHTOF. Fixed scopes. Used initServer. Reduced lifetime duration. Checked privates. * Stringtable: 5 minute. * Blue lifetime. Removed ref to deprecated function * Use proper magazine macro. Add new chemlights to Misc box. |
||
---|---|---|
.. | ||
data | ||
functions | ||
UI | ||
$PBOPREFIX$ | ||
CfgEventHandlers.hpp | ||
CfgMagazines.hpp | ||
CfgVehicles.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
GUI_VirtualAmmo.hpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_clientInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_attach
Introducing the ability to attach various throwables to yourself or vehicles, to mark your position and assist in IFF.
Items Added:
ACE_IR_Strobe_Item
Maintainers
The people responsible for merging changes to this component or answering potential questions.