ACE3/addons/gunbag
Neviothr 75f7ed7532
Utilize isNotEqualTo (#7929)
* Utilize isNotEqualTo

* undo changes to some files

* redo some changes, fix based on @Vdauphin 's comment

* fix validator issues

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:05:05 -06:00
..
data cfgSkeletons indentation formatting fixes (#6796) 2019-01-31 19:22:33 -06:00
functions Utilize isNotEqualTo (#7929) 2021-02-27 11:05:05 -06:00
ui added gunbag 2016-05-03 10:21:21 +02:00
$PBOPREFIX$ added gunbag 2016-05-03 10:21:21 +02:00
CfgEventHandlers.hpp Gunbag - Add BI Arsenal Compatibility (#7887) 2020-10-29 10:12:51 -05:00
CfgVehicles.hpp Gunbag - Add weapon swapping (#7713) 2020-06-19 10:35:19 -05:00
config.cpp enable gunbag for all non-machinegun primary weapons 2016-07-07 09:47:02 +02:00
initSettings.sqf Gunbag - Add weapon swapping (#7713) 2020-06-19 10:35:19 -05:00
README.md Cealnup quotes, capitalization, function headers 2016-06-12 23:56:00 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Turkish Language Update (#7909) 2020-10-04 10:57:46 -05:00
XEH_preInit.sqf Utilize isNotEqualTo (#7929) 2021-02-27 11:05:05 -06:00
XEH_PREP.hpp Gunbag - Add BI Arsenal Compatibility (#7887) 2020-10-29 10:12:51 -05:00
XEH_preStart.sqf added gunbag 2016-05-03 10:21:21 +02:00

ace_gunbag

Adds a gunbag for DMRs.

Maintainers

The people responsible for merging changes to this component or answering potential questions.