ACE3/addons/minedetector
jonpas 742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
..
data Delete unused animation files 2016-06-12 16:29:00 +02:00
functions General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
sounds Mine Detector - Updated mine detector audio from -20db to -2db (#7460) 2020-02-22 22:09:10 +01:00
ui Add base icon 2016-07-09 12:11:58 -05:00
$PBOPREFIX$ Add mine detector port from ACE2 2016-05-03 22:37:02 +02:00
ACE_detector.hpp - Restore the config of detector sounds through CfgSounds 2016-07-06 22:14:26 -03:00
ace_wallon_vmh3.p3d Add mine detector port from ACE2 2016-05-03 22:37:02 +02:00
ace_wallon_vmm3.p3d Add mine detector port from ACE2 2016-05-03 22:37:02 +02:00
CfgAmmo.hpp fix mine detector not picking up fused explosives 2016-06-16 17:20:15 +02:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgSounds.hpp Make volume consistent 2016-07-09 20:00:53 -03:00
CfgVehicles.hpp Use correct TransportX type for ace items (#5168) 2017-05-18 17:23:01 -05:00
CfgWeapons.hpp Remove the pistol cursor from the mine detector 2016-07-07 19:03:14 -03:00
config.cpp Switch say2D to playSound 2016-07-07 10:51:34 -03:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Korean Translation 100% done (#8899) 2022-05-09 20:28:28 -05:00
XEH_postInit.sqf Various - Use configOf command for faster lookup (#8100) 2021-02-18 12:58:08 -06:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp - Restore the config of detector sounds through CfgSounds 2016-07-06 22:14:26 -03:00
XEH_preStart.sqf Minedetector - Cache detectableClasses (#6805) 2019-02-17 12:31:34 -06:00

ace_minedetector

Add mine detectors