1
0
mirror of https://github.com/acemod/ACE3.git synced 2024-08-30 18:23:18 +00:00
ACE3/addons/advanced_fatigue
Nilia119 d53bc62e27
Translation - German Addition/Improvement ()
* Added German Translation

* Update addons/medical_treatment/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/medical_treatment/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/medical_treatment/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update stringtable.xml

* Update stringtable.xml

* Update addons/medical_engine/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update stringtable.xml

* Update stringtable.xml

---------

Co-authored-by: Jo David <github@jonathandavid.de>
2023-10-26 15:33:41 -05:00
..
functions General - Relative script_component.hpp includes () 2023-09-12 20:58:10 +02:00
UI Add Advanced Fatigue component () 2016-09-04 21:33:07 +02:00
$PBOPREFIX$ Add Advanced Fatigue component () 2016-09-04 21:33:07 +02:00
ACE_Settings.hpp Fix AF sway factor () 2018-05-30 18:05:55 -05:00
CfgEden.hpp Fix build error with make 2016-09-04 21:51:13 +02:00
CfgEventHandlers.hpp Add SQFC support () 2021-09-03 19:08:34 -05:00
CfgMovesMaleSdr.hpp Add Advanced Fatigue component () 2016-09-04 21:33:07 +02:00
CfgSounds.hpp Add Advanced Fatigue component () 2016-09-04 21:33:07 +02:00
CfgVehicles.hpp Remove SwayFactor ACE setting and module addition 2018-02-18 11:09:49 -05:00
config.cpp Fix AF author String () 2016-09-04 22:34:48 +02:00
Dialog.hpp Add Advanced Fatigue component () 2016-09-04 21:33:07 +02:00
initSettings.sqf Advanced Fatigue - Add settings to change sway factor with weapon rested/deployed () 2023-10-19 19:25:19 -04:00
README.md Update contribution documents () 2021-08-16 20:17:56 +01:00
script_component.hpp convert log macros to cba versions () 2016-10-02 12:55:31 +02:00
stringtable.xml Translation - German Addition/Improvement () 2023-10-26 15:33:41 -05:00
XEH_postInit.sqf Advanced Fatigue - Add settings to change sway factor with weapon rested/deployed () 2023-10-19 19:25:19 -04:00
XEH_preInit.sqf Adv Fatigue - Make stamina penalty for weapon raised/ready scale with weapon inertia () 2023-06-27 19:40:07 +03:00
XEH_PREP.hpp Adv Fatigue - Make stamina penalty for weapon raised/ready scale with weapon inertia () 2023-06-27 19:40:07 +03:00
XEH_preStart.sqf Add Advanced Fatigue component () 2016-09-04 21:33:07 +02:00

ace_advanced_fatigue

An in depth stamina and fatigue simulation.