ACE3/addons/reloadlaunchers
2016-05-03 23:13:43 -05:00
..
functions Get reload time from QGVAR(buddyReloadTime) 2016-05-03 23:13:43 -05:00
$PBOPREFIX$ add reloadable launcher 2015-03-18 18:25:53 +01:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
CfgWeapons.hpp reload event, some basic functions 2015-03-18 20:17:53 +01:00
config.cpp README.md files added to all modules 2015-08-19 04:18:33 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
XEH_postInit.sqf reload event, some basic functions 2015-03-18 20:17:53 +01:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_reloadlaunchers

Add the ability to reload someone else's launcher.

Maintainers

The people responsible for merging changes to this component or answering potential questions.