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21 lines
453 B
Plaintext
21 lines
453 B
Plaintext
/*
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* Author: Garth 'L-H' de Wet
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* Whether the unit is able to detonate explosives
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*
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* Arguments:
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* 0: Unit <OBJECT>
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*
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* Return Value:
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* Able to detonate <BOOL>
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*
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* Example:
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* if ([player] call ACE_Explosives_fnc_canDetonate) then { hint "Can Detonate"; };
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*
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* Public: Yes
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*/
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#include "script_component.hpp"
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private "_unit";
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_unit = _this select 0;
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[_unit] call FUNC(hasPlacedExplosives) and {count ([_unit] call FUNC(getDetonators)) > 0}
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