ACE3/addons/disarming
2016-05-30 21:14:17 +02:00
..
functions Replace delayed execution functions with new CBA counterparts 2016-05-22 15:29:01 +02:00
UI add disarm icon, add action psd, move icon files 2015-04-12 14:47:08 +02:00
$PBOPREFIX$ Disarming Prototype 2015-02-10 19:55:53 -06:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
CfgWeapons.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
config.cpp DragandDrop Frisking WIP 2015-02-22 18:44:33 -06:00
gui_disarm.hpp fix setVariable and getVariable capitalization 2015-11-30 17:27:09 +01:00
README.md Disarm Types Examples 2015-02-11 02:33:18 -06:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
XEH_postInit.sqf Code cleanup of Disarming module 2015-08-09 05:18:26 +02:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_disarming

Adds ability to make units drop items/weapons/magazines.

Maintainers

The people responsible for merging changes to this component or answering potential questions.