mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
e56cc0d74e
* Improve adjustment calcs / wound blood loss / medications fix func descriptions Calc wound blood loss on events reorder includes so scritpmacroMed has global effect trivial optimization for getCardiacOutput Fix var Fix wounds not reopening (nil _category) Fix surgical kit inherting canBandage conditional debug hitpoints Update ACE_Medical_Treatment_Actions.hpp Use woundBleeding for IS_BLEEDING macro rework medication vars comments Reset var in init / fullHeal Update addons/medical_treatment/functions/fnc_onMedicationUsage.sqf Co-Authored-By: PabstMirror <pabstmirror@gmail.com> * Change wound data array Drop unique id and merge classId and category * Splinting and treatment and gui * Add arm fractures and aim effects * localizations and event * fix * cleanup * Apply suggestions from code review Co-Authored-By: PabstMirror <pabstmirror@gmail.com> * formating, rename bone images * Apply suggestions from code review Co-Authored-By: PabstMirror <pabstmirror@gmail.com> * disable calls to extension * Update fnc_onMedicationUsage.sqf * Medical - Skip unneeded setVars on initUnit (#6949) * Medical - Transfer state machine state on locality (#6950) * Medical - Transfer state machine state on locality * Fix feedback isUnconscious var * Exclude AI * Make UAV excludes consistant, formating * Update fnc_treatmentFullHealLocal.sqf * reset fractures on respawn
29 lines
1.5 KiB
Plaintext
29 lines
1.5 KiB
Plaintext
#include "script_component.hpp"
|
|
|
|
[QEGVAR(medical_status,initialized), FUNC(checkItems)] call CBA_fnc_addEventHandler;
|
|
["loadout", FUNC(checkItems)] call CBA_fnc_addPlayerEventHandler;
|
|
|
|
// Handle bodybags and litter on server
|
|
if (isServer) then {
|
|
[QGVAR(createLitterServer), FUNC(litterHandleCreate)] call CBA_fnc_addEventHandler;
|
|
["ace_placedInBodyBag", FUNC(serverRemoveBody)] call CBA_fnc_addEventHandler;
|
|
};
|
|
|
|
// treatment events
|
|
[QGVAR(treatmentBandageLocal), FUNC(treatmentBandageLocal)] call CBA_fnc_addEventHandler;
|
|
[QGVAR(treatmentTourniquetLocal), FUNC(treatmentTourniquetLocal)] call CBA_fnc_addEventHandler;
|
|
[QGVAR(treatmentMedicationLocal), FUNC(treatmentMedicationLocal)] call CBA_fnc_addEventHandler;
|
|
[QGVAR(treatmentIVLocal), FUNC(treatmentIVLocal)] call CBA_fnc_addEventHandler;
|
|
[QGVAR(treatmentCPRLocal), FUNC(treatmentCPRLocal)] call CBA_fnc_addEventHandler;
|
|
[QGVAR(treatmentFullHealLocal), FUNC(treatmentFullHealLocal)] call CBA_fnc_addEventHandler;
|
|
[QGVAR(treatmentSplintLocal), FUNC(splintLocal)] call CBA_fnc_addEventHandler;
|
|
|
|
// action events
|
|
[QGVAR(actionCheckPulseLocal), FUNC(actionCheckPulseLocal)] call CBA_fnc_addEventHandler;
|
|
[QGVAR(actionCheckBloodPressureLocal), FUNC(actionCheckBloodPressureLocal)] call CBA_fnc_addEventHandler;
|
|
[QGVAR(actionPlaceInBodyBag), FUNC(actionPlaceInBodyBag)] call CBA_fnc_addEventHandler;
|
|
|
|
// log events
|
|
[QGVAR(addToMedicalLog), FUNC(addToLog)] call CBA_fnc_addEventHandler;
|
|
[QGVAR(addToTriageCard), FUNC(addToTriageCard)] call CBA_fnc_addEventHandler;
|