ACE3/addons/medical
Glowbal 7dc76dee78 Fix no gray screen for advanced medical
Advanced medical was never displaying the gray screen on low blood volume. This is because for advanced medical, the blood volume minimum level is around 40 before death. For basic medical, this is 0.
2016-06-18 11:55:03 +02:00
..
data Add Adenosine to replace atropine #1573 2016-02-07 12:54:23 +01:00
functions Clean up medical function private declares 2016-06-13 14:27:43 +02:00
sounds port inject sound 2015-04-15 22:16:54 +02:00
ui remove BI blood overlay 2016-06-06 14:14:45 +02:00
$PBOPREFIX$ Derp 2015-02-26 07:41:56 +01:00
ACE_Medical_Actions.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
ACE_Medical_SelfActions.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
ACE_Medical_Treatments.hpp Merge pull request #3909 from acemod/fix-bandaging-configuration 2016-06-12 23:25:16 +02:00
ACE_Settings.hpp Fix double displayName in medical settings 2016-03-22 13:05:47 +01:00
CfgActions.hpp Fix for 'Treat at...' option 2015-07-06 21:30:49 +02:00
CfgEden.hpp Update 3den attributes to use 1.60 scaling (#3857) 2016-06-02 09:26:57 -05:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgFactionClasses.hpp Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
CfgSounds.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
CfgVehicles.hpp Merge branch 'master' into useQuotedPathMacros 2016-05-30 21:14:17 +02:00
CfgWeapons.hpp Merge branch 'master' into useQuotedPathMacros 2016-05-30 21:14:17 +02:00
config.cpp Merge pull request #2331 from acemod/323bloodyoverlay 2016-06-11 20:49:54 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml Improved misleading translation of german bandages (#3810) 2016-06-11 21:35:22 +02:00
XEH_init.sqf Remove non functional event driven handleDamage 2016-02-07 13:18:19 +01:00
XEH_postInit.sqf Fix no gray screen for advanced medical 2016-06-18 11:55:03 +02:00
XEH_preInit.sqf Replace delayed execution functions with new CBA counterparts 2016-05-22 15:29:01 +02:00
XEH_PREP.hpp remove BI blood overlay 2016-06-06 14:14:45 +02:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_respawn.sqf Fix medical events 2016-06-03 20:57:21 +02:00

ace_medical

Provides a basic and advanced medical system.

Maintainers

The people responsible for merging changes to this component or answering potential questions.