ACE3/addons/overheating/functions/fnc_calculateCooling.sqf
jonpas 742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00

69 lines
2.4 KiB
Plaintext

#include "..\script_component.hpp"
/*
* Author: esteldunedain
* Calculate the cooling down of a weapon over a time interval.
*
* Arguments:
* 0: Initial temperature <NUMBER>
* 1: Barrel mass <NUMBER>
* 2: Time interval <NUMBER>
*
* Return Value:
* Final temperature <NUMBER>
*
* Example:
* [_temperature, _barrelMass, _totalTime] call ace_overheating_fnc_calculateCooling
*
* Public: No
*/
params ["_temperature", "_barrelMass", "_totalTime"];
// The lowest temperature a weapon can reach is the ambient air temperature.
private _ambientTemperature = ambientTemperature select 0;
// If a long time passed since the last shot, there's no need to calculate anything; the weapon should be cool
if (_totalTime > 1800) exitWith {_ambientTemperature};
if (_temperature <= _ambientTemperature) exitWith {_ambientTemperature};
//AR-15 (0.00570m bullet diameter) (barrel diameter usually 0.75" or 0.008255m radius)
//Steel Denisty = 7850 m^3 / kg
//Area of a cylinder (2/r)*(Pi * r^3 + V) - for a 0.008255m radius barrel -> Area = 210(1/meters) * Volume
//Adjusted volume for being hollowed out is ~1.1x
//So Area = 210 * 1.1 * (mass / 7850) = mass * 0.029427 (for steel near that diameter)
private _barrelSurface = _barrelMass * 0.029427;
private _convectionRate = 25;
//provide additional cooling if swimming or raining or windy
if (ACE_player call EFUNC(common,isSwimming)) then {
_convectionRate = 500;
} else {
// this will give a convection rate between 25 (no wind or rain) and 125 (max rain and >=50 m/s wind)
_convectionRate = _convectionRate * ((linearConversion [0,1,rain,1,5,true] + (5 min (vectorMagnitude wind / 10))) / 2);
};
TRACE_4("cooling",_temperature,_totalTime,_barrelMass,_barrelSurface);
private _time = 0;
while {true} do {
private _deltaTime = (_totalTime - _time) min 20;
_temperature = _temperature - (
// Convective cooling
_convectionRate * _barrelSurface * _temperature
// Radiative cooling
+ 0.4 * 5.67e-8 * _barrelSurface * ((_temperature + 273.15) ^ 4 - 273.15 ^ 4)
) * GVAR(coolingCoef) * _deltaTime / (_barrelMass * 466);
if (_temperature <= _ambientTemperature) exitWith {_ambientTemperature};
if (isNil "_temperature") exitWith {
diag_log text format ["[ACE] ERROR: _totalTime = %1; _time = %2; _deltaTime = %3;", _totalTime, _time, _deltaTime];
0
};
_time = _time + _deltaTime;
if (_time >= _totalTime) exitWith {_temperature max _ambientTemperature};
};