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d9054e1c52
* This sound was heard all over the map * secondaryWeapon changed to handgunWeapon * add jamming sound * add yourself to AUTHORS.txt |
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.. | ||
functions | ||
sounds | ||
UI | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
CfgEventHandlers.hpp | ||
CfgMagazines.hpp | ||
CfgSounds.hpp | ||
CfgVehicles.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_overheating
Introduces weapon overheating and jamming, as well as the ability to swap the barrel on some weapons.
Maintainers
The people responsible for merging changes to this component or answering potential questions.