.. |
data
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Merge branch 'master' into medical-rewrite
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2019-03-17 17:39:43 +01:00 |
functions
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Add arm fractures and aim effects
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2019-04-23 22:34:34 -05:00 |
sounds
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implement custom treatment sounds
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2016-09-29 18:45:18 +02:00 |
ui/items
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Strip medical component (#6442)
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2018-07-18 19:13:25 +01:00 |
$PBOPREFIX$
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Add first step in medical rewrite
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2016-06-30 17:33:29 +02:00 |
ACE_Medical_Treatment_Actions.hpp
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Splinting and treatment and gui
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2019-04-18 00:40:15 -05:00 |
ACE_Medical_Treatment.hpp
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Fixed typo
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2016-12-14 18:33:36 +01:00 |
ACE_Settings.hpp
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move settings to sqf
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2019-03-24 00:37:39 -05:00 |
CfgEden.hpp
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Fix event name overlap and macros (#6514)
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2018-08-11 11:40:06 +01:00 |
CfgEventHandlers.hpp
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Enable treatmnet actions
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2016-09-18 19:48:49 +02:00 |
CfgVehicles.hpp
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Fix some strings
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2019-03-24 00:50:36 -05:00 |
CfgWeapons.hpp
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Splinting and treatment and gui
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2019-04-18 00:40:15 -05:00 |
config.cpp
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Fix required addons in medical restructure (#6441)
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2018-07-18 19:19:28 +01:00 |
initSettings.sqf
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Handle old public funcs, fix strings (#6890)
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2019-03-24 22:17:46 -05:00 |
script_component.hpp
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Improve adjustment calcs / wound blood loss / medications
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2019-04-17 17:46:02 -05:00 |
stringtable.xml
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Handle old public funcs, fix strings (#6890)
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2019-03-24 22:17:46 -05:00 |
XEH_postInit.sqf
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Add arm fractures and aim effects
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2019-04-23 22:34:34 -05:00 |
XEH_preInit.sqf
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move settings to sqf
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2019-03-24 00:37:39 -05:00 |
XEH_PREP.hpp
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Splinting and treatment and gui
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2019-04-18 00:40:15 -05:00 |
XEH_preStart.sqf
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Change split medical in two components
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2016-06-13 17:00:56 +02:00 |