ACE3/addons/medical_menu
Dedmen Miller 81e02a7336 Refactor private ARRAY to private keyword (#5598)
* Everything

* Fixed missing ;

* Fix missing ; and double private

* Fixed cannot isNull on number

* Turn _temparture back to isNil

* Fix error from merge
2017-10-10 09:39:59 -05:00
..
data Clean up duplicate files 2015-08-08 18:16:11 +02:00
functions Refactor private ARRAY to private keyword (#5598) 2017-10-10 09:39:59 -05:00
ui Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
$PBOPREFIX$ Medical menu port from CSE 2015-08-02 16:56:27 +02:00
ACE_Settings.hpp Handle Distance when mounted 2015-10-13 13:40:16 -05:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp Underwater actions support (#4984) 2017-08-22 13:30:56 -05:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Update the Japanese translation (#5565) 2017-09-28 16:04:24 +02:00
XEH_postInit.sqf Underwater actions support (#4984) 2017-08-22 13:30:56 -05:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_medical_menu

Provides the CSE medical menu for the advanced medical system.

Maintainers

The people responsible for merging changes to this component or answering potential questions.