ACE3/addons/viewdistance
PabstMirror cd30b09b4f Convert ACE_settings to CBA_settings (#4895)
* Convert ACE_settings to CBA_settings

* Run Modules Globaly, BWC for SetSetting

* Add support for string settings

* ACE_ServerSettings warning

* Add handler for global setting being changed

* Add deprecated and replaced not to Settings Framework doc

* Remove options menu UI, Move Debug and HeadBug Fix to Options in Pause Menu

* Change modules scope to 1

* Disable debug
2017-11-11 20:21:55 +01:00
..
functions Convert ACE_settings to CBA_settings (#4895) 2017-11-11 20:21:55 +01:00
$PBOPREFIX$ Adjusted PBOPREFIX 2015-05-10 13:28:18 +02:00
ACE_Settings.hpp Add some names/descriptions to settings configs 2016-03-08 01:17:40 -06:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp Convert ACE_settings to CBA_settings (#4895) 2017-11-11 20:21:55 +01:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
README.md Merge branch 'master' into dynamicViewDistance 2015-08-22 00:49:57 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Update Chinese stringtable content (#5637) 2017-10-18 12:01:29 -05:00
XEH_clientInit.sqf Fixed viewdistance error while controlling UAV (#5308) 2017-09-10 14:42:19 -05:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Fix ship view distance using foot instead of vehicle setting, Cleanup view distance component 2016-04-14 13:52:20 +02:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_viewdistance

Adds various View Distance settings, including Field of View based Object View Distance, and allows limiting maximum view distance that can be set by players.

Maintainers

The people responsible for merging changes to this component or answering potential questions.