ACE3/addons/frag
Harakhti 2b23958fd1 Row 2
It gets tedious after a while, especially if your language lacks
technical terms. That or my B2 language exam isn't good enough.
2015-07-30 16:06:32 +02:00
..
data/icon Dragon, lasers, air_hud and javelin code. 2015-01-11 10:24:19 -08:00
functions Spall - execNextFrame instead of addPerFrameHandler 2015-07-25 03:20:03 -05:00
$PBOPREFIX$ Dragon, lasers, air_hud and javelin code. 2015-01-11 10:24:19 -08:00
ACE_Settings.hpp Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
CfgAmmo.hpp Changed: Entire frag system re-optimized to a single tracking/GC index-based PFH. 2015-05-13 17:06:10 -07:00
CfgAmmoReflections.hpp Changed: Entire frag system re-optimized to a single tracking/GC index-based PFH. 2015-05-13 17:06:10 -07:00
CfgEventhandlers.hpp Renamed init functions 2015-04-27 13:58:18 +02:00
config.cpp Cleanup++: 2015-04-26 23:14:54 +02:00
README.md Create README.md 2015-01-26 13:46:21 +01:00
script_component.hpp Fixed Capitalized folders on include paths 2015-05-20 23:28:10 +02:00
stringtable.xml Row 2 2015-07-30 16:06:32 +02:00
XEH_postInit.sqf Cleanup 2015-06-18 22:04:48 -05:00
XEH_preInit.sqf Changed: Entire frag system re-optimized to a single tracking/GC index-based PFH. 2015-05-13 17:06:10 -07:00

ace_frag

Shrapnel system for explosives.

Maintainers

The people responsible for merging changes to this component or answering potential questions.