ACE3/addons/yardage450
Taha d8f18c685b Turkish Language Update (#7446)
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Turkish Language Update

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* Update AUTHORS.txt

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Fix

* Update AUTHORS.txt

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* Delete stringtable.xml

* Update stringtable.xml

* Delete stringtable.xml

* Revert "Delete stringtable.xml"

This reverts commit 704c1e838c.

* Update stringtable.xml

* Fix

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-01-16 21:14:23 -06:00
..
data Fix Armake problems (#6697) 2018-11-29 11:18:22 +01:00
functions [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
UI Ported the ACE2 Yardage 450 laser rangefinder 2015-06-03 16:26:30 +02:00
$PBOPREFIX$ Ported the ACE2 Yardage 450 laser rangefinder 2015-06-03 16:26:30 +02:00
CfgEventHandlers.hpp Cleanup spacing on call COMPILE_FILE 2019-02-14 12:43:02 -06:00
CfgVehicles.hpp Use correct TransportX type for ace items (#5168) 2017-05-18 17:23:01 -05:00
CfgWeapons.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
initKeybinds.sqf Use STRING macros (#6576) 2019-12-07 22:40:44 +01:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
RscTitles.hpp Ported the ACE2 Yardage 450 laser rangefinder 2015-06-03 16:26:30 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Turkish Language Update (#7446) 2020-01-16 21:14:23 -06:00
XEH_postInit.sqf Ported the ACE2 Yardage 450 laser rangefinder 2015-06-03 16:26:30 +02:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_yardage450

Adds the Bushnell Yardage Pro Sport 450 Laser Rangefinder.

Maintainers

The people responsible for merging changes to this component or answering potential questions.