ACE3/addons/interaction/functions
johnb432 87333a1218
CSW/Reload - Don't allow interactions with hostile CSWs (#10152)
Don't allow interactions with hostile CSWs

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-08-23 07:22:19 -03:00
..
fnc_addPassengerActions.sqf Interact Menu - Use hashmaps for interactions (#9920) 2024-05-21 20:18:32 -05:00
fnc_addPassengersActions.sqf General - SQF Improvements (#9698) 2024-02-04 14:50:24 -03:00
fnc_canBecomeLeader.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_canFlip.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_canGroupDropDistantUnits.sqf Interaction - Add action to drop distant units from group (#10228) 2024-08-21 22:13:29 -03:00
fnc_canInteractWithCivilian.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_canInteractWithVehicleCrew.sqf CSW/Reload - Don't allow interactions with hostile CSWs (#10152) 2024-08-23 07:22:19 -03:00
fnc_canJoinGroup.sqf General - Use ace_common_fnc_isAwake where possible (#10098) 2024-07-02 12:38:14 -07:00
fnc_canJoinTeam.sqf General - Use ace_common_fnc_isAwake where possible (#10098) 2024-07-02 12:38:14 -07:00
fnc_canPardon.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_canPassMagazine.sqf Interaction - Disable magazine passing to dead and unconscious units (#10091) 2024-06-28 05:41:04 -07:00
fnc_canPullOutBody.sqf General - Use variable for checking if medical is enabled (#10063) 2024-06-18 00:07:38 +00:00
fnc_canPush.sqf Interaction - Hide push interaction if target is in ViV cargo (#10127) 2024-07-19 18:26:14 +02:00
fnc_canRenameGroup.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_canTapShoulder.sqf General - Use ace_common_fnc_isAwake where possible (#10098) 2024-07-02 12:38:14 -07:00
fnc_doBecomeLeader.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_doRemoteControl.sqf Tools - Check example funcs in document_functions.py (#9630) 2023-11-08 12:00:05 -06:00
fnc_getDoor.sqf General - Replace toLower with toLowerANSI where applicable (#9790) 2024-03-07 22:08:13 +01:00
fnc_getDoorAnimations.sqf General - Replace toLower with toLowerANSI where applicable (#9790) 2024-03-07 22:08:13 +01:00
fnc_getDown.sqf General - Change count to isEqualTo where appropriate (#9921) 2024-04-06 11:57:08 -07:00
fnc_getGlassDoor.sqf General - Replace toLower with toLowerANSI where applicable (#9790) 2024-03-07 22:08:13 +01:00
fnc_getInteractionDistance.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_getVehiclePos.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_getVehiclePosComplex.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_getWeaponAttachmentsActions.sqf Interaction - Improve FUNC(switchWeaponAttachment) (#10145) 2024-08-09 14:08:07 -07:00
fnc_getWeaponPos.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_groupDropDistantUnits.sqf Interaction - Add action to drop distant units from group (#10228) 2024-08-21 22:13:29 -03:00
fnc_handleScrollWheel.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_hideMouseHint.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_initAnimActions.sqf Interaction - Add distance to interaction anims (#10233) 2024-08-20 19:27:28 -03:00
fnc_joinTeam.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_modifyJoinGroupAction.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_modifyTeamManagementAction.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_moduleInteraction.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_openDoor.sqf General - Change count to forEach where appropriate (#9890) 2024-04-04 08:15:26 -03:00
fnc_pardon.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_passMagazine.sqf Interaction - Make magazine passing animation optional (#9875) 2024-03-26 09:50:04 -03:00
fnc_pullOutBody.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_push.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_renameGroup.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_renameGroupUI.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_replaceTerrainObject.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_sendAway.sqf General - Change count to isEqualTo where appropriate (#9921) 2024-04-06 11:57:08 -07:00
fnc_showMouseHint.sqf General - Replace toLower with toLowerANSI where applicable (#9790) 2024-03-07 22:08:13 +01:00
fnc_switchWeaponAttachment.sqf Interaction - Improve FUNC(switchWeaponAttachment) (#10145) 2024-08-09 14:08:07 -07:00
fnc_tapShoulder.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00