.. |
data
|
Fix Some LandContactPoints
|
2015-08-17 16:11:23 +02:00 |
functions
|
increase leg and arm armor value, more TRACE debug
|
2015-09-06 11:49:08 +02:00 |
sounds
|
port inject sound
|
2015-04-15 22:16:54 +02:00 |
ui
|
Clean up duplicate files
|
2015-08-08 18:16:11 +02:00 |
$PBOPREFIX$
|
Derp
|
2015-02-26 07:41:56 +01:00 |
ACE_Medical_Actions.hpp
|
Fixed missed external strings
|
2015-05-27 22:34:57 +02:00 |
ACE_Medical_SelfActions.hpp
|
Allow certain self-interactions while sitting
|
2015-06-09 16:17:05 +02:00 |
ACE_Medical_Treatments.hpp
|
Added allowSelfTreatment attribute to treatment actions
|
2015-09-05 13:20:19 +02:00 |
ACE_Settings.hpp
|
Allow users to disable medical 3d interaction.
|
2015-09-05 12:31:52 +02:00 |
CfgActions.hpp
|
Fix for 'Treat at...' option
|
2015-07-06 21:30:49 +02:00 |
CfgEventHandlers.hpp
|
Use playerInventoryChanged instead of Take
|
2015-04-14 21:28:18 +02:00 |
CfgFactionClasses.hpp
|
Changed all strings to macros (except external)
|
2015-05-27 19:04:25 +02:00 |
CfgSounds.hpp
|
Improvements made to heart rate effects
|
2015-03-01 14:06:44 +01:00 |
CfgVehicles.hpp
|
increase leg and arm armor value, more TRACE debug
|
2015-09-06 11:49:08 +02:00 |
CfgWeapons.hpp
|
Config Fixes
|
2015-07-25 12:56:57 -05:00 |
config.cpp
|
Removed requirement for the medical dll
|
2015-07-26 20:54:49 +02:00 |
README.md
|
README.md files added to all modules
|
2015-08-19 04:18:33 +02:00 |
script_component.hpp
|
disabled debug for medical
|
2015-09-08 19:06:01 +02:00 |
stringtable.xml
|
Added: IT more translation, medic partial
|
2015-09-12 23:16:57 +02:00 |
XEH_init.sqf
|
Added init stacking
|
2015-09-05 12:50:32 +02:00 |
XEH_postInit.sqf
|
Removed more deprecated wound sync code
|
2015-09-05 14:10:28 +02:00 |
XEH_preInit.sqf
|
Basic bandaging now works with new damage system
|
2015-09-05 11:51:46 +02:00 |
XEH_respawn.sqf
|
remove protection, hitpoint config (fix ubc), some debug stuff
|
2015-09-02 20:13:51 +02:00 |