ACE3/addons/medical
2015-03-24 15:43:49 -03:00
..
data Medical - add tourniquet p3d and other missing tex 2015-03-11 23:52:58 -05:00
functions Switching nicknames 2015-03-24 01:18:00 -03:00
sounds/heart_beats Added heartbeat sounds 2015-03-01 10:33:51 +01:00
ui Added triage card option 2015-03-21 17:30:49 +01:00
$PBOPREFIX$ Derp 2015-02-26 07:41:56 +01:00
ACE_Medical_Treatments.hpp fixed config duplicate entry 2015-03-22 11:21:08 +01:00
ACE_Settings.hpp Added setting for allowing movement of dead bodies 2015-03-14 09:37:19 +01:00
CfgEventHandlers.hpp Replace vanilla items with ours. 2015-03-21 21:59:08 +01:00
CfgFactionClasses.hpp Added medical settings module 2015-03-06 22:54:44 +01:00
CfgSounds.hpp Improvements made to heart rate effects 2015-03-01 14:06:44 +01:00
CfgVehicles.hpp Configure exceptions for self actions inside vehicles 2015-03-24 15:43:49 -03:00
CfgWeapons.hpp Cleanup medical Item classnames 2015-03-21 18:07:50 -05:00
config.cpp Added cfgPatches dependancy on ace_modules 2015-03-22 12:49:04 +01:00
README.md Added readme 2015-03-01 10:36:52 +01:00
script_component.hpp Removed outdated injury defines file 2015-02-21 21:33:07 +01:00
stringtable.xml Tweaks on action names to: 2015-03-24 00:16:32 -03:00
XEH_init.sqf Added initial draft of setUnconscious 2015-02-08 10:25:03 +01:00
XEH_postInit.sqf Switched to canInteractConditions 2015-03-22 20:59:57 +01:00
XEH_preInit.sqf fixes 2015-03-22 23:24:24 +01:00
XEH_respawn.sqf First draft of basic damage handling. 2015-02-06 13:47:17 +01:00

ace_medical

Provides a basic and advanced medical system.

Maintainers

The people responsible for merging changes to this component or answering potential questions.