ACE3/addons/sitting
VKing 8bb7b072d4 Standardize grammar of GVAR arrays in configs to place the square brackets outside the GVAR macro.
This prevents any possible confusion when the GVARs are used in code.
2016-02-28 15:18:15 +01:00
..
functions manual merge 2016-02-10 10:11:33 +01:00
UI Git hates me 2015-06-09 18:33:39 +02:00
$PBOPREFIX$ Initial Sitting commit 2015-06-07 22:00:43 +02:00
ACE_Settings.hpp Default disable sitting 2015-07-27 22:00:30 +02:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgMoves.hpp Updated comment 2015-09-11 16:53:09 +02:00
CfgVehicles.hpp Standardize grammar of GVAR arrays in configs to place the square brackets outside the GVAR macro. 2016-02-28 15:18:15 +01:00
config.cpp Fixed #1937 - Made use of CfgMoves to make free-look head movement visible, Fixed grenade throwing while sitting 2015-08-08 02:13:14 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml Spanish Translation (3.5.0) 2016-02-25 20:50:29 +01:00
XEH_clientInit.sqf Update XEH_clientInit.sqf 2015-12-30 14:55:25 -06:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_sitting

The Sitting module introduces ability to sit on chairs.

Maintainers

The people responsible for merging changes to this component or answering potential questions.