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* Doc - add notes about acex var naming to addons * Add Fortify events Co-authored-by: jonpas <jonpas33@gmail.com>
14 lines
486 B
Markdown
14 lines
486 B
Markdown
ace_field_rations
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==================
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Provides a survival style, hunger and thirst system.
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Adds consumable items such as MREs.
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## ACEX Conversion - things still using acex prefix
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- All settings
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- CfgUIGrids Entry
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- CfgWeapon Configs (e.g. `acex_field_rations_thirstQuenched`)
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- CfgVehicles Configs (e.g. `acex_field_rations_waterSupply`)
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- Events (`acex_rationConsumed`, `acex_rationRefilled`)
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- Player setVars for thirst/hunger (e.g. `player getVariable "acex_field_rations_thirst"`)
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