ACE3/addons/common
Brett 90d63475d5
Medical Treatment - Add preferred seats for loading patients (#8789)
* Medical Treatment - Add preferred seats for loading patients

* load patients in reverse order

* add option for reverse fill

* Update addons/medical_treatment/functions/fnc_loadUnit.sqf

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Update docs/wiki/framework/medical-treatment-framework.md

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-02-17 11:14:39 -06:00
..
data Medical - Hide cursor when unconscious (#8269) 2021-06-27 15:39:17 -05:00
dev General - Cleanup CfgPatches unit/weapon arrays (#8524) 2021-10-15 13:48:33 -05:00
functions Medical Treatment - Add preferred seats for loading patients (#8789) 2022-02-17 11:14:39 -06:00
scripts Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
sounds
UI Change ACE Hint preview (#6271) 2018-04-15 13:14:31 -05:00
$PBOPREFIX$
ACE_Settings.hpp General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
CfgEden.hpp Add 3den attribute to disable bft (#4452) 2016-09-24 21:46:03 +02:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgLocationTypes.hpp Cleanup use of ACE_HashLocation (#4975) 2017-03-08 10:15:15 +01:00
CfgMagazines.hpp Fixed: ACE_Fake**** Was showing in arsenal. Fixes #670 2015-04-16 10:10:24 -07:00
CfgMoves.hpp
CfgSounds.hpp
CfgUIGrids.hpp Change ACE Hint preview (#6271) 2018-04-15 13:14:31 -05:00
CfgUnitInsignia.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
CfgVehicles.hpp General - Cleanup CfgPatches unit/weapon arrays (#8524) 2021-10-15 13:48:33 -05:00
CfgVoice.hpp Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
CfgWeapons.hpp Use CBA Misc Items (#5502) 2017-09-12 23:23:45 -05:00
CfgWrapperUI.hpp Medical - Hide cursor when unconscious (#8269) 2021-06-27 15:39:17 -05:00
CompassControl.hpp Add zeus-like compass control to common (#5860) 2017-12-07 21:51:57 +00:00
config.cpp General - Cleanup CfgPatches unit/weapon arrays (#8524) 2021-10-15 13:48:33 -05:00
define.hpp General - Format config class defines to coding guidelines (+tool) (#8520) 2021-10-15 13:47:05 -05:00
DisableMouseDialog.hpp Medical - Hide cursor when unconscious (#8269) 2021-06-27 15:39:17 -05:00
HintConfig.hpp Convert all true/false in configs to 0/1 (#8095) 2021-02-08 04:14:45 +01:00
init_handleModifierKey.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
initSettings.sqf Localization - Improve Simplified Chinese (#8781) 2022-02-14 15:57:50 -06:00
ProgressScreen.hpp Medical - Hide cursor when unconscious (#8269) 2021-06-27 15:39:17 -05:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
RscInfoType.hpp Parachute - Fix "hide altimeter" setting (#6721) 2018-12-06 16:36:35 -06:00
script_component.hpp Enable trenches on snow on Thirsk Winter map (#7830) 2020-08-04 09:21:29 -05:00
script_macros.hpp
stringtable.xml Localization - Improve Simplified Chinese (#8781) 2022-02-14 15:57:50 -06:00
XEH_missionDisplayLoad.sqf remove deprecated code for 3.8.0 (#4457) 2016-09-24 22:31:10 +02:00
XEH_postInit.sqf Common - Add cache to fnc_isModLoaded (#8794) 2022-01-30 11:56:20 -06:00
XEH_preInit.sqf General - Use engine hashmaps (#8468) 2021-10-10 18:55:14 +02:00
XEH_PREP.hpp Common - Network safe claim (#7258) 2019-12-07 15:18:50 -06:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_common

Common functions and systems used by other components.