johnb432 6a25e9365a
Safemode - Refactor (#10111)
* Refactor safemode

* Further improvements and fixes

* Update XEH_postInit.sqf

* Don't allow binoculars to be set to safe

* Add API for getting weapon safety status

* Update fnc_jamWeapon.sqf

* Added doc

* Update fnc_playChangeFiremodeSound.sqf

* Update addons/overheating/functions/fnc_jamWeapon.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update addons/weaponselect/functions/fnc_selectWeaponMode.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-08-02 13:59:18 +02:00
..
2024-08-02 13:59:18 +02:00
2015-01-12 19:22:58 +01:00
2018-04-15 13:14:31 -05:00
2015-01-12 19:22:58 +01:00
2023-02-01 23:28:55 -06:00
2023-02-01 23:28:55 -06:00
2024-02-06 09:29:24 -08:00
2015-01-12 19:22:58 +01:00

ace_common

Common functions and systems used by other components.