ACE3/addons/flashlights
2016-07-20 07:15:18 +03:00
..
data Git fix #3. 2015-08-11 10:59:50 -07:00
UI Git fix #3. 2015-08-11 10:59:50 -07:00
$PBOPREFIX$ Git fix #3. 2015-08-11 10:59:50 -07:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgSounds.hpp Use GVAR where applicable 2016-07-20 07:15:18 +03:00
CfgVehicles.hpp Git fix #3. 2015-08-11 10:59:50 -07:00
CfgWeapons.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
README.md Git fix #3. 2015-08-11 10:59:50 -07:00
script_component.hpp Added beautified component names 2016-06-20 11:44:36 +02:00
stringtable.xml Add missing french entries in stringtables and update older ones 2016-06-19 01:18:12 +02:00
XEH_postInitClient.sqf remove if (!hasInterface) from PFH 2015-09-11 16:58:26 +02:00

ace_flashlights

Flashlights for use on map and to attach to player.

Maintainers

The people responsible for merging changes to this component or answering potential questions.