mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
541f1010a7
Conflicts: addons/attach/functions/fnc_attach.sqf addons/captives/functions/fnc_moduleSurrender.sqf addons/common/CfgVehicles.hpp addons/explosives/CfgModule.hpp addons/hearing/CfgVehicles.hpp addons/interaction/CfgVehicles.hpp addons/map/CfgVehicles.hpp addons/microdagr/CfgVehicles.hpp addons/mk6mortar/CfgVehicles.hpp addons/nametags/CfgVehicles.hpp addons/nightvision/functions/fnc_changeNVGBrightness.sqf addons/respawn/CfgVehicles.hpp addons/switchunits/CfgVehicles.hpp addons/vehiclelock/CfgVehicles.hpp addons/winddeflection/stringtable.xml |
||
---|---|---|
.. | ||
functions | ||
UI | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
CfgEventHandlers.hpp | ||
CfgMarkers.hpp | ||
CfgVehicles.hpp | ||
config.cpp | ||
MapControls.hpp | ||
MapTweaks.hpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInitClient.sqf | ||
XEH_preInit.sqf |
ace_map
Various tweaks to the in-game map. Including:
- Better map styling (countours, legend, hiding bushes and trees, etc).
- Max zoom level (optional)
- Map shaking while walking (optional)
- Map illumination (optional)
- Blufor tracker (optional)
Maintainers
The people responsible for merging changes to this component or answering potential questions.