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ACE3/addons/overheating
Grim 286f64480c
General/Medical - Lower inventory size for misc items ()
* weight

* Update CfgWeapons.hpp

* Update addons/medical_treatment/CfgWeapons.hpp

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

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Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2023-11-17 20:08:13 -03:00
..
functions General - Relative script_component.hpp includes () 2023-09-12 20:58:10 +02:00
sounds Added weapon resting & weapon jam sounds 2015-02-01 11:11:51 +01:00
UI Overheating - Add cook off and rate of fire features and additional customization settings () 2021-10-14 10:47:52 -05:00
$PBOPREFIX$ CBAfy AGM_Overheating 2015-01-13 00:23:14 -03:00
ACE_Settings.hpp Overheating - Add cook off and rate of fire features and additional customization settings () 2021-10-14 10:47:52 -05:00
CfgEventHandlers.hpp Add SQFC support () 2021-09-03 19:08:34 -05:00
CfgMagazines.hpp General/Medical - Lower inventory size for misc items () 2023-11-17 20:08:13 -03:00
CfgSounds.hpp Overheating - Add cook off and rate of fire features and additional customization settings () 2021-10-14 10:47:52 -05:00
CfgVehicles.hpp Cleanup spaces in config macros () 2023-11-05 12:36:00 -06:00
CfgWeapons.hpp General/Medical - Lower inventory size for misc items () 2023-11-17 20:08:13 -03:00
config.cpp General - Cleanup CfgPatches unit/weapon arrays () 2021-10-15 13:48:33 -05:00
initSettings.sqf Overheating - Fix issues from release () 2021-11-08 12:06:31 -06:00
README.md Update contribution documents () 2021-08-16 20:17:56 +01:00
script_component.hpp Overheating - Add cook off and rate of fire features and additional customization settings () 2021-10-14 10:47:52 -05:00
stringtable.xml Translations - Add missing french translations () 2023-10-24 16:47:24 -04:00
XEH_postInit.sqf Common - Add cache to fnc_isModLoaded () 2022-01-30 11:56:20 -06:00
XEH_preInit.sqf General - Move to CBA Settings () 2021-10-11 15:48:30 -05:00
XEH_PREP.hpp Overheating - prep canCoolWeaponWithItem () 2021-11-15 16:58:51 -06:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_overheating

Introduces weapon overheating and jamming, as well as the ability to swap the barrel on some weapons.