ACE3/addons/ballistics
2016-10-30 18:43:43 -05:00
..
scripts Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
textures port ballistics 2015-01-14 04:02:48 +01:00
$PBOPREFIX$ try to port that vector 2015-01-14 07:24:17 +01:00
CfgAmmo.hpp Add semi-colon 2016-10-30 18:43:43 -05:00
CfgMagazines.hpp Updates the ballistics module to support Apex 2016-10-30 09:02:55 +01:00
CfgVehicles.hpp #1704 - Add missing AnimationSources 2015-06-20 20:17:27 -05:00
CfgWeapons.hpp Updates the ballistics module to support Apex 2016-10-30 09:02:55 +01:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml translate ballistics 2016-09-28 01:11:19 +09:00

ace_ballistics

Changes to weapon, magazine and ammunition values.

Maintainers

The people responsible for merging changes to this component or answering potential questions.