ACE3/addons/optionsmenu
Glowbal b489750d5b Minor optimizations using private, params, and isEqualType (#4323)
* Optimizations with private, params, and isEqualType

* Fixed tab being used instead of space

* Fixed tabs inserted by notepad++

* More usage of new private syntax and params

- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax

* clean up and formatting
2016-09-04 16:44:22 +02:00
..
functions Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
gui Fix MainMenu Ace_Options Placement to top left 2016-07-13 13:49:05 -05:00
$PBOPREFIX$ Rough Conversion 2015-01-21 05:43:58 -06:00
ACE_Settings.hpp Resize, User Option, Localization 2015-06-05 17:23:51 -05:00
CfgEventHandlers.hpp manual merge 2016-02-22 16:06:30 +01:00
CfgVehicles.hpp Add warning for duplicate setting modules. 2015-10-18 23:34:11 -05:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
init_loadMainMenuBox.sqf Make ace news fit apex menu style 2016-07-04 15:31:25 -05:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp Added beautified component names 2016-06-20 11:44:36 +02:00
stringtable.xml Tweaked & added translations 2016-02-28 14:48:04 +01:00
XEH_postInit.sqf Run event renaming script 2016-05-24 14:13:11 +01:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_optionsmenu

Adds the options menu used by other components.

Maintainers

The people responsible for merging changes to this component or answering potential questions.