..
data
Fix Armake problems ( #6697 )
2018-11-29 11:18:22 +01:00
functions
Medical - Adding option to convert vanilla medical gear ( #6680 )
2019-01-03 14:26:22 -06:00
sounds
ui
Medical - Show tourniquets in Medical and Patient information ( #6681 )
2018-12-06 13:41:23 -06:00
$PBOPREFIX$
ACE_Medical_Actions.hpp
Fix typo in med and issue related to unconsciousness ( #6411 )
2018-06-28 00:06:12 -05:00
ACE_Medical_SelfActions.hpp
Fix typo in med and issue related to unconsciousness ( #6411 )
2018-06-28 00:06:12 -05:00
ACE_Medical_Treatments.hpp
Updated treatment time ( #6670 )
2018-11-11 12:25:29 -06:00
ACE_Settings.hpp
Medical - Adding option to convert vanilla medical gear ( #6680 )
2019-01-03 14:26:22 -06:00
CfgActions.hpp
Disable redefinition warnings
2016-06-16 23:40:46 +02:00
CfgEden.hpp
Medical/Repair 3den Toolbox State Fix (Bug fix for #4902 ) ( #4905 )
2017-02-18 12:27:36 -06:00
CfgEventHandlers.hpp
Don't recompile XEH EH's before every call ( #5728 )
2017-11-07 15:21:58 -06:00
CfgFactionClasses.hpp
Changed all strings to macros (except external)
2015-05-27 19:04:25 +02:00
CfgSounds.hpp
Use new QPATHTOF and QPATHTOEF macros
2016-04-08 20:34:50 +02:00
CfgVehicles.hpp
Cleanup unused priority entry for interact menu actions ( #6372 )
2018-05-30 16:48:19 -05:00
CfgWeapons.hpp
Add ACE_Arsenal ( #5734 )
2017-12-07 08:48:10 +01:00
config.cpp
Merge branch 'master' into armake
2018-02-06 14:34:07 +01:00
README.md
README.md files added to all modules
2015-08-19 04:18:33 +02:00
script_component.hpp
convert log macros to cba versions ( #4282 )
2016-10-02 12:55:31 +02:00
stringtable.xml
Medical - Adding option to convert vanilla medical gear ( #6680 )
2019-01-03 14:26:22 -06:00
XEH_postInit.sqf
Add ACE_Arsenal ( #5734 )
2017-12-07 08:48:10 +01:00
XEH_preInit.sqf
update extension check ( #5899 )
2017-12-20 15:41:06 -06:00
XEH_PREP.hpp
Medical - Show tourniquets in Medical and Patient information ( #6681 )
2018-12-06 13:41:23 -06:00
XEH_preStart.sqf
precompile on game start
2016-02-22 15:20:36 +01:00