ACE3/addons/common
Josuan Albin 0acbde1489 Various ACE Arsenal fixes (see description) (#5996)
* Copy the array properly when using preStart cache in openBox

* Fix add and removeVirtualItems erroring out when passing false as arg

* Disable face, voice, and insignia tabs in 3DEN

* Move grenadeList and putList outside of foreach in scanConfig

* Fix grenadeList and putList indentation

* Change the camera handling in onArsenalClose

Fixes the camera not being focused on the player after using ACE Arsenal on an other unit outside of zeus / 3DEN.
Remove the code that moved the curatorCam near the edited unit after ACE Arsenal is closed.

* Fix message control overflowing, move width defines to defines.hpp

* Add ability to exit arsenal and not apply a loadout in 3DEN

* Add ACE3 logo to common, fix config pathing to a non existing file
2018-01-05 18:56:21 +01:00
..
data Various ACE Arsenal fixes (see description) (#5996) 2018-01-05 18:56:21 +01:00
dev Common func to run config tests (#5170) 2017-08-22 16:21:41 -05:00
functions Deprecate common function numberToDigitsString (#6007) 2018-01-02 17:00:01 +00:00
scripts Refactor private ARRAY to private keyword (#5598) 2017-10-10 09:39:59 -05:00
sounds rename core to common 2015-01-12 19:22:58 +01:00
UI Replace UI icons with vanilla/common ones (#5532) 2017-09-21 16:22:28 +02:00
$PBOPREFIX$ rename core to common 2015-01-12 19:22:58 +01:00
ACE_Settings.hpp Settings - Added more categories (#5771) 2017-11-15 20:10:20 +01:00
CfgEden.hpp Add 3den attribute to disable bft (#4452) 2016-09-24 21:46:03 +02:00
CfgEventHandlers.hpp remove deprecated functions 2016-07-30 11:16:19 +02:00
CfgLocationTypes.hpp Cleanup use of ACE_HashLocation (#4975) 2017-03-08 10:15:15 +01:00
CfgMagazines.hpp Fixed: ACE_Fake**** Was showing in arsenal. Fixes #670 2015-04-16 10:10:24 -07:00
CfgMoves.hpp cleaning up common 2015-03-24 20:28:44 +01:00
CfgSounds.hpp formating 2015-01-12 22:34:01 +01:00
CfgUnitInsignia.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
CfgVehicles.hpp Convert ACE_settings to CBA_settings (#4895) 2017-11-11 20:21:55 +01:00
CfgVoice.hpp Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
CfgWeapons.hpp Use CBA Misc Items (#5502) 2017-09-12 23:23:45 -05:00
CompassControl.hpp Add zeus-like compass control to common (#5860) 2017-12-07 21:51:57 +00:00
config.cpp Add zeus-like compass control to common (#5860) 2017-12-07 21:51:57 +00:00
define.hpp Compatibility with newest mikro tools (#5442) 2017-08-22 12:53:58 -05:00
HintConfig.hpp Debugging tool to watch variables on main display (#4408) 2016-09-20 12:18:44 -05:00
init_handleModifierKey.sqf also fix modifier key 2016-03-02 23:14:23 +01:00
init_versionTooltip.sqf Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
initSettings.sqf allowFadeMusic setting 2018-01-02 14:57:19 +01:00
ProgressScreen.hpp Compatibility with newest mikro tools (#5442) 2017-08-22 12:53:58 -05:00
README.md Create README.md 2015-01-26 13:35:31 +01:00
RscInfoType.hpp Update common event names to meet new standard 2016-06-04 11:12:56 +01:00
script_component.hpp Adjusted dig surface whitelist for jungle maps (#5897) 2017-12-12 17:20:55 +01:00
script_macros.hpp rename core to common 2015-01-12 19:22:58 +01:00
stringtable.xml Update stringtable.xml 2018-01-02 16:00:35 +01:00
XEH_missionDisplayLoad.sqf remove deprecated code for 3.8.0 (#4457) 2016-09-24 22:31:10 +02:00
XEH_postInit.sqf forget only different side 2018-01-02 16:26:13 +01:00
XEH_preInit.sqf allowFadeMusic setting 2018-01-02 14:57:19 +01:00
XEH_PREP.hpp Fix some undefined funcs / strings (#5889) 2017-12-11 13:10:30 -06:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_common

Common functions and systems used by other components.

Maintainers

The people responsible for merging changes to this component or answering potential questions.