ACE3/addons/medical_statemachine/functions
GhostIsSpooky a9296f66d5
Medical - Update setDead to use setHitpointDamage instigator param (#8397)
* Redoing this

* Revert "Redoing this"

This reverts commit 80ff709676.

* Do this properly

* Update fnc_handleKilled.sqf

* use setDead function directly

* Handle scripted camera

* redo #8387

I'm dumb.

* try this

* if construct outside of ctrlSetEventHandler

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* tweak disableUserInput / handleKilled

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-11-15 09:31:56 -06:00
..
fnc_conditionCardiacArrestTimer.sqf Medical - Rework CPR and Bleeding in cardiac arrest (#7060) 2019-06-27 19:01:20 -05:00
fnc_conditionExecutionDeath.sqf MedicalSM - Tweak isPlayer checks style (#7178) 2019-09-12 21:50:50 -05:00
fnc_conditionSecondChance.sqf MedicalSM - Tweak isPlayer checks style (#7178) 2019-09-12 21:50:50 -05:00
fnc_enteredStateCardiacArrest.sqf Medical - Rename private version of setUnconscious (#7237) 2019-10-12 09:47:57 -05:00
fnc_enteredStateDeath.sqf Medical - Update setDead to use setHitpointDamage instigator param (#8397) 2021-11-15 09:31:56 -06:00
fnc_enteredStateFatalInjury.sqf Update headers 2019-03-30 11:07:54 -05:00
fnc_handleStateCardiacArrest.sqf Medical - Rework CPR and Bleeding in cardiac arrest (#7060) 2019-06-27 19:01:20 -05:00
fnc_handleStateDefault.sqf Medical Feedback - Change pain scream frequency based on intensity (#7238) 2019-12-17 11:17:49 -06:00
fnc_handleStateInjured.sqf Medical Feedback - Change pain scream frequency based on intensity (#7238) 2019-12-17 11:17:49 -06:00
fnc_handleStateUnconscious.sqf Medical Feedback - Change pain scream frequency based on intensity (#7238) 2019-12-17 11:17:49 -06:00
fnc_leftStateCardiacArrest.sqf Medical - Rename private version of setUnconscious (#7237) 2019-10-12 09:47:57 -05:00
fnc_localityChangedEH.sqf Misc - Adjust some functions to be more compatible with sqfvm (#8494) 2021-10-09 15:32:53 -05:00
fnc_resetStateDefault.sqf Fix players occasionally being invincible after respawning (#7999) 2020-11-10 10:07:42 -06:00
fnc_transitionSecondChance.sqf Update headers 2019-03-30 11:07:54 -05:00
script_component.hpp Fix preprocessor includes 2018-04-27 15:21:49 +01:00