ACE3/addons/kestrel4500
ulteq c402a2028f Kestrel4500 - Fixed head- and crosswind calculation (#5489)
* Kestrel4500 - Fixes head- and crosswind calculation
- The wind direction was not taken into account when calculating head- and crosswinds
- This does not affect how the Kestrel4500 behaves with AdvancedBallistics enabled
- Fixes #5181

* Kestrel4500 - Fixes wind direction formatting issue
- This does not affect how the Kestrel4500 behaves with AdvancedBallistics enabled
2017-09-10 15:16:17 +02:00
..
data Add LoDs for IVBag 250/500/1000 2015-07-16 14:41:42 +02:00
functions Kestrel4500 - Fixed head- and crosswind calculation (#5489) 2017-09-10 15:16:17 +02:00
sound Added new Kestrel4500 branch: 2015-04-07 17:43:54 +02:00
UI Shrinked some of the .paa files 2015-04-13 10:45:37 +02:00
$PBOPREFIX$ Added missing PBOPREFIX files 2015-05-11 17:37:08 +02:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgSound.hpp Replaced tabs with spaces 2015-04-07 20:19:35 +02:00
CfgVehicles.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
CfgWeapons.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
initKeybinds.sqf Merge branch 'master' into useQuotedPathMacros 2016-05-30 21:14:17 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
RscTitles.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Update the Jpn translate fd48c7f (#5381) 2017-07-23 14:27:50 +02:00
XEH_postInit.sqf replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_kestrel4500

Adds Kestrel 4500 Pocket Weather Tracker.

Maintainers

The people responsible for merging changes to this component or answering potential questions.