ACE3/addons/disposable
2018-01-17 03:36:10 -08:00
..
functions Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
$PBOPREFIX$ first pass 2015-01-13 13:12:37 -06:00
CfgEventHandlers.hpp manual merge 2016-02-22 16:06:30 +01:00
CfgMagazines.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
CfgVehicles.hpp fix ai seemingly reloading disposable launcher at mission start, fix #2508 2015-09-18 22:25:09 +02:00
CfgWeapons.hpp Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
stringtable.xml Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
XEH_postInit.sqf convert common events to CBA playerEvents 2016-06-22 01:39:20 +02:00
XEH_preInit.sqf Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_disposable

Makes the NLAW a disposable one-shot weapon and provides disposable launchers framework for use by other mods.

Maintainers

The people responsible for merging changes to this component or answering potential questions.