ACE3/addons/huntir
2018-01-17 03:36:10 -08:00
..
data You can no longer connect to destroyed HuntIR cameras 2015-06-14 12:54:10 +02:00
functions Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
UI Fixed 'spotterscope' typo; Moved m_m1070.paa into \data folder 2015-06-11 21:28:44 +02:00
$PBOPREFIX$ ACE2 HuntIR port 2015-06-06 14:13:34 +02:00
CfgAmmo.hpp Merge branch 'master' into useQuotedPathMacros 2016-05-30 21:14:17 +02:00
CfgCloudlets.hpp ACE2 HuntIR port 2015-06-06 14:13:34 +02:00
CfgEventhandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgMagazines.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
CfgVehicles.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
CfgWeapons.hpp Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
Dialog.hpp Use GVAR where applicable 2016-07-20 07:15:18 +03:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
RscTitles.hpp Use GVAR where applicable 2016-07-20 07:15:18 +03:00
script_component.hpp Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
stringtable.xml Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
XEH_postInit.sqf Merge branch 'master' into cbaEventSystem 2016-06-02 19:29:30 -05:00
XEH_preInit.sqf Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_huntir

Adds High-altitude Unit Navigated Tactical Imaging Round and its Monitor.

Maintainers

The people responsible for merging changes to this component or answering potential questions.