ACE3/addons/flashlights
D3L7A01 14b1ca5b83 Italian Translations (#7346)
* Add some translation eng to ita

* Translation eng-ita completed

Translation completed from English to Italian finally completed, I hope there is no problem but I would like to communicate that during the translation I carelessly "translated" and placed two names in objects, I leave you the id
1. STR_ACE_Medical_Blood_EnabledFor_Description
2. STR_ACE_Tracers_100Rnd_580x42_Drum_yellow
I hope I haven't done any damage :)
PS: Thanks again for this wonderful mod
Good luck with all upcoming updates

* Some erros(?)

Some erros(?) Rows 3 to 5 are highlighted red I hope there is no problem XD

* fix tabs first

* re-add moved

* fix merge

* Update stringtable.xml

* fix STR_ACE_Medical_Blood_EnabledFor_Description

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-01-02 21:52:40 -06:00
..
data add blender animation file 2019-12-03 15:32:27 +01:00
UI Add Maglite ML300L 2019-11-21 18:20:05 +01:00
$PBOPREFIX$ Git fix #3. 2015-08-11 10:59:50 -07:00
ACE_Arsenal_Stats.hpp Add ACE Arsenal stats (#6110) 2018-02-15 10:03:22 -06:00
CfgEventHandlers.hpp fix vehicle config, add gwh 2019-11-30 18:05:02 +01:00
CfgVehicles.hpp fix vehicle config, add gwh 2019-11-30 18:05:02 +01:00
CfgWeapons.hpp add blender animation file 2019-12-03 15:32:27 +01:00
config.cpp fix vehicle config, add gwh 2019-11-30 18:05:02 +01:00
README.md Git fix #3. 2015-08-11 10:59:50 -07:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Italian Translations (#7346) 2020-01-02 21:52:40 -06:00
XEH_postInitClient.sqf remove if (!hasInterface) from PFH 2015-09-11 16:58:26 +02:00

ace_flashlights

Flashlights for use on map and to attach to player.

Maintainers

The people responsible for merging changes to this component or answering potential questions.