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* Advanced Ballistics - Drag model revamp - Moved away from using the drag tables from the GNU exterior ballistics library - The drag functions are now based off this data from JBM Ballistics: http://www.jbmballistics.com/ballistics/downloads/text/ - The differences are minor, but some players might still appreciate the additional authenticity * The Mach number is now calculated in relation to the air temperature. * Improved speed of sound calculation accuracy. * Advanced Ballistics - DLL update * Advanced Ballistics - Added drag function reference (JBM Ballistics) * Advanced Ballistics - Fixed calculation error in the spin drift simulation - The error was introduced with this PR (https://github.com/acemod/ACE3/pull/4708) * More descriptive variable names * Minor performance optimizations * Fixed some minor issues * DLL rebuild * Utilize new 'toFixed' script command - Small performance improvement * Fixed a typo * Use correct reference speed for the drag compensation * Updated all 'airFriction' values to match the new drag model * 'Default' atmosphere now equals the ICAO standard atmosphere * Update reference humidity to meet the ICAO standard |
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.. | ||
scripts | ||
textures | ||
$PBOPREFIX$ | ||
CfgAmmo.hpp | ||
CfgMagazines.hpp | ||
CfgVehicles.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml |
ace_ballistics
Changes to weapon, magazine and ammunition values.
Maintainers
The people responsible for merging changes to this component or answering potential questions.