ACE3/addons/parachute
Kyle Mckay 56123591a0
Update contribution documents (#8382)
* Update code guidelines for script_component

* Update contributing documents for pull requests

- Reflect true attribution practices
- Reflect true merge process (this changed a long time ago)

* Remove listed maintainer from component readmes

We have almost never used these and serve as a source of confusion for
new contributors.
2021-08-16 20:17:56 +01:00
..
functions Patachute - Add sound effect when cutting (#8239) 2021-05-19 23:39:34 -05:00
UI Add Cut Parachute 2015-05-19 13:45:28 +02:00
$PBOPREFIX$ Performed initial conversion from AGM to ACE. Added necessary boilerplate files. 2015-02-02 22:52:08 +02:00
CfgEventHandlers.hpp Remove parachute landing animation (#5794) 2017-12-02 11:02:16 -06:00
CfgVehicles.hpp Parachute - Add failure chance (#8226) 2021-04-30 22:48:02 -05:00
CfgWeapons.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
RscTitles.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml up russian language (#8263) 2021-05-25 21:06:00 -05:00
XEH_postInit.sqf Parachute - Add failure chance (#8226) 2021-04-30 22:48:02 -05:00
XEH_preInit.sqf Parachute - Put both setting in same subcategory (#8299) 2021-06-27 13:01:56 -05:00
XEH_PREP.hpp Parachute - Add failure chance (#8226) 2021-04-30 22:48:02 -05:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_parachute

Improves parachutes and adds an altimeter.