ACE3/addons/medical_ai
Andrea Verano 5594b9cef1 Italian Translation Update (#6621)
Added new strings in:
-Advanced fatigue
-Arsenal
-Ballistics
-Common
-Concertina wire
-Dogtags
-Explosives
-Maverick
-MicroDAGR
-Night vision
-Overpressure
-Realistic names
-Scopes
-Zeus

Fixed some strings in:
-Common
-Concertina wire
-Hitreactions
-HuntIR
-Inventory
-Laser
-Maverick
-Medical ai
-Missile guidance
-Realistic Names
-Spotting scope
-Switch Units
-Tactical ladder
-Tripod
2018-10-08 20:49:37 -05:00
..
functions [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
$PBOPREFIX$ Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
ACE_Settings.hpp Settings strings (#6136) 2018-02-13 13:30:38 -06:00
CfgEventHandlers.hpp Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
config.cpp Add setting for medical ai 2016-09-06 21:48:46 +02:00
README.md Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
StateMachine.hpp Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
stringtable.xml Italian Translation Update (#6621) 2018-10-08 20:49:37 -05:00
XEH_postInit.sqf Fix medical AI activation (#6077) 2018-01-24 19:08:39 +01:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
XEH_preStart.sqf Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00

ace_medical_ai

Makes AI units heal themselves and each other.

Maintainers

The people responsible for merging changes to this component or answering potential questions.