ACE3/documentation/feature/respawn.md
Josuan Albin d1187ad82e Documentation pass 8
- Finished: MicroDAGR doc, note that the images can't be viewed properly on GitHub.
- Coding guidelines are more readable now, added the STRING family of macros to it.
- How to enable dragging / carrying added to dragging / carrying framework with a BIG disclaimer that the functions are not public and may change.
- Shortcut updated to fit the convention established in the shortcut page.
2015-07-01 21:19:26 +02:00

926 B

layout title description group parent
wiki Respawn Same gear on respawn, FF message, rallypoints feature wiki

1. Overview

1.1 Respawn with same gear

Requires the Respawn Gear module to be placed. Respawned soldiers now have their loadout when killed.

1.2 Friendly Fire messages

Shows friendly fire warnings in system chat if the module is placed. Works even in higher difficulties where kill messages are normally disabled.

1.3 Rallypoints

Adds rallypoints to all 3 sides to enable teleportation from base spawn to FOB's. Requires some setup from the mission maker.

2. Usage

2.1 Using rallypoints

  • For this to work pre-emptive preparations need to be made by the mission maker.
  • Approach the rallypoint flagpole
  • Use the interaction key ⊞ Win (ACE3 default key bind Interaction key).
  • Select teleport to (base / rallypoint).

3. Dependencies

ace_common