ACE3/addons/map
ProfessorCZ 531372b2a3 CZ - Translation
Already in README
2015-06-12 14:50:50 +02:00
..
functions #1383 - Fix map shake interfering with other anims 2015-05-24 23:56:22 -05:00
UI
$PBOPREFIX$ Fixed Capitalized folders on include paths 2015-05-20 23:28:10 +02:00
ACE_Settings.hpp
CfgEventHandlers.hpp
CfgMarkers.hpp
CfgVehicles.hpp Merge branch 'master' into macroSTR 2015-06-02 22:14:32 +02:00
config.cpp
MapControls.hpp
MapTweaks.hpp
README.md
script_component.hpp Fixed Capitalized folders on include paths 2015-05-20 23:28:10 +02:00
stringtable.xml CZ - Translation 2015-06-12 14:50:50 +02:00
XEH_postInitClient.sqf All instances of time and diagTicktime changed to ACE_time / ACE_diagTime. 2015-05-21 09:42:44 -07:00
XEH_preInit.sqf

ace_map

Various tweaks to the in-game map. Including:

  • Better map styling (countours, legend, hiding bushes and trees, etc).
  • Max zoom level (optional)
  • Map shaking while walking (optional)
  • Map illumination (optional)
  • Blufor tracker (optional)

Maintainers

The people responsible for merging changes to this component or answering potential questions.