ACE3/addons/missileguidance
jonpas 95573ee711 Stringtable URL (#3855)
* Move url into stringtable to display it properly, Add some missing author and url entries

* Fix main

* Remove duplicate author
2016-06-01 23:45:51 +02:00
..
functions manual merge 2016-05-18 11:48:27 +02:00
$PBOPREFIX$ PBOPREFIX fixes. 2015-01-11 17:28:39 -08:00
ACE_GuidanceConfig.hpp Cleaned up excessive whitespace 2016-05-03 02:32:44 +02:00
ACE_Settings.hpp Stringtable fixes except medical 2015-05-27 21:43:30 +02:00
CfgAmmo.hpp Changes to DAGR 2016-02-11 16:39:53 +01:00
CfgEventhandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgMagazines.hpp Cleaned up excessive whitespace 2016-05-03 02:32:44 +02:00
CfgVehicles.hpp Cleaned up excessive whitespace 2016-05-03 02:32:44 +02:00
CfgWeapons.hpp Changes to DAGR 2016-02-11 16:39:53 +01:00
config.cpp Stringtable URL (#3855) 2016-06-01 23:45:51 +02:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml CZ Translate - Update 2016-04-30 00:57:24 +02:00
XEH_post_init.sqf Guidance handoff to guiding unit/laser shooter. This needs LOBL vs. LOAL capability. 2015-04-16 09:35:21 -07:00
XEH_pre_init.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_missileguidance

Various new modes for different missiles.

Maintainers

The people responsible for merging changes to this component or answering potential questions.