ACE3/addons/advanced_ballistics
PabstMirror afca8ec830
Advanced Ballistics - Fix _maxRange in handleFired (#8552)
* AdvBallistics - Fix _maxRange in `handleFired`

* Adding 30% more to range just to be safe
2021-10-26 19:17:22 -05:00
..
functions Advanced Ballistics - Fix _maxRange in handleFired (#8552) 2021-10-26 19:17:22 -05:00
UI Move wind display resources to weather 2015-04-06 00:12:22 -03:00
$PBOPREFIX$ Added missing PBOPREFIX files 2015-05-11 17:37:08 +02:00
ACE_Settings.hpp General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgVehicles.hpp Advanced Ballistics - Removed all unnecessary settings (#5814) 2017-11-30 17:13:54 -06:00
config.cpp Extension changes for Medical Rewrite and Linux compilation (#6909) 2019-09-28 23:03:55 +02:00
initKeybinds.sqf Macro STRING to LSTRING 2015-05-28 21:59:04 +02:00
initSettings.sqf General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
RscTitles.hpp General - Format config class defines to coding guidelines (+tool) (#8520) 2021-10-15 13:47:05 -05:00
script_component.hpp Advanced Ballistics - Removed all unnecessary settings (#5814) 2017-11-30 17:13:54 -06:00
stringtable.xml Turkish Language Update (#7909) 2020-10-04 10:57:46 -05:00
XEH_postInit.sqf General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
XEH_preInit.sqf General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_advanced_ballistics

The Advanced Ballistics module introduces advanced external- and internal ballistics to the game.