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afca8ec830
* AdvBallistics - Fix _maxRange in `handleFired` * Adding 30% more to range just to be safe |
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.. | ||
functions | ||
UI | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
CfgEventHandlers.hpp | ||
CfgVehicles.hpp | ||
config.cpp | ||
initKeybinds.sqf | ||
initSettings.sqf | ||
README.md | ||
RscTitles.hpp | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_advanced_ballistics
The Advanced Ballistics module introduces advanced external- and internal ballistics to the game.