ACE3/addons/goggles/functions
SilentSpike 397d77e5b5 Remove special goggles treatment of vehicle units
The condition to disable the overlay for gunners introduces more problems (and inconsistencies for that matter) than it was worth. Vehicle gunners using camera based weapons should probably consider not wearing a pair of glasses/goggles before doing so.
2015-08-31 15:25:40 +01:00
..
fnc_applyDirtEffect.sqf More Privates 2015-04-17 22:40:37 -05:00
fnc_applyDust.sqf Capitalization for macro CBA_fnc_addPerFrameHandler 2015-08-04 02:34:38 -05:00
fnc_applyGlassesEffect.sqf Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
fnc_checkGoggles.sqf Fix goggles overlay for FFV seats 2015-08-31 14:56:51 +01:00
fnc_clearGlasses.sqf More Privates 2015-04-17 22:40:37 -05:00
fnc_dustHandler.sqf Goggles - Cache Surface Dust 2015-05-28 00:18:45 -05:00
fnc_externalCamera.sqf - Added isFeatureCameraActive to ace_common 2015-04-10 21:48:24 +02:00
fnc_getExplosionIndex.sqf More Privates 2015-04-17 22:40:37 -05:00
fnc_isDivingGoggles.sqf Updated headers of the goggles to be as required. 2015-02-02 11:04:53 +02:00
fnc_isGogglesVisible.sqf Remove special goggles treatment of vehicle units 2015-08-31 15:25:40 +01:00
fnc_isInRotorWash.sqf Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
fnc_onEachFrame.sqf Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
fnc_rainEffect.sqf Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
fnc_removeDirtEffect.sqf Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
fnc_removeDustEffect.sqf Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
fnc_removeGlassesEffect.sqf Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
fnc_removeRainEffect.sqf Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
script_component.hpp Converted Goggles to use ACE/CBA macros. 2015-01-18 23:50:45 +02:00