ACE3/addons/frag
PabstMirror 85c4a1f021 Fix frag - reflectionsEnabled (#4475)
PFEH never exited
2016-09-29 10:42:21 -05:00
..
data/icon Dragon, lasers, air_hud and javelin code. 2015-01-11 10:24:19 -08:00
functions Fix frag - reflectionsEnabled (#4475) 2016-09-29 10:42:21 -05:00
$PBOPREFIX$ Dragon, lasers, air_hud and javelin code. 2015-01-11 10:24:19 -08:00
ACE_Settings.hpp Fix Capitalization of ACE Settings classes. (#3627) 2016-05-07 22:14:56 +02:00
CfgAmmo.hpp Use GVAR where applicable 2016-07-20 07:15:18 +03:00
CfgAmmoReflections.hpp Normalize to LF line endings 2016-05-30 18:37:03 +02:00
CfgEventhandlers.hpp Normalize to LF line endings 2016-05-30 18:37:03 +02:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
README.md Create README.md 2015-01-26 13:46:21 +01:00
script_component.hpp Added beautified component names 2016-06-20 11:44:36 +02:00
stringtable.xml translate frag 2016-09-17 01:46:00 +09:00
XEH_postInit.sqf Minor cleanup of fired EH listeners 2016-07-23 23:08:40 -05:00
XEH_preInit.sqf Normalize to LF line endings 2016-05-30 18:37:03 +02:00
XEH_PREP.hpp Make 40mm Grenades Frag (#3679) 2016-05-07 15:35:39 -05:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_frag

Shrapnel system for explosives.

Maintainers

The people responsible for merging changes to this component or answering potential questions.